The basics of good texturing in blender
WebAt the moment I’m good at hard surface low-pole and high-poly modeling , texturing , making scenes and I’m familiar with unwrapping , geo nodes and animating and for sure I’m still looking forward to learn a lot more. For my first job which was a part time job I had to do model low-poly home furniture for AR purposes, then I finally found ... WebHi! I’m Anastasia ('Anki'). I am a CG artist and an avid gamer. I mainly work in a cartoon style that was inspired by my all-time favorite works from DreamWorks, Disney (+ Pixar). Accustomed to work in Blender as I had a good start of my 3D journey with the Blender community as a self-taught artist, but have also dedicated plenty of hours to …
The basics of good texturing in blender
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WebApr 13, 2024 · To bring your 3D models to life, you'll need to learn how to apply materials and textures. In Blender, this is done using the Shader Editor and the node-based material system. Begin by experimenting with basic materials, such as diffuse colors and glossy shaders, and then move on to more advanced topics like UV mapping and texture … WebMar 30, 2015 · 1. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD) 2. Data Protection Inspector can be reached through e-mail: [email protected]. 3. Your …
WebJan 7, 2024 · At the top of your staging area, you should see a few categorized dropdown menus. Click into the UV dropdown; Unwrap is the first option, right at the top of the list. Hit A to select your entire cube, and then use Unwrap up at the top—you should see a new window with more settings to adjust down in the bottom-right. WebExcellent modeling skills (high-poly, low-poly, retopology, UV unwrapping) • Highly experienced in procedural texturing and maps baking • Experienced in Unreal Engine, Unity, Lumberyard. Always keeping 3D assets as optimized as possible with maximum visual quality. Able to fully integrate assets into game engine, including shaders creation, basic …
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